Life Skills / Jobs[]
Life skills are similar to daily jobs. They are also very important, as the products created from these jobs can be used both in and out of battle, and the chosen class itself affect what type of house you live in. So far, we know of four classes classes: Blacksmith, Chef, Ceremoner and Tailor. Each job has its own specialties:
If this skill is chosen, your character gains a blacksmith's shop as their house. This specialty prides itself in creating a wide variety of tools, weapons and other materials which can be created from metals and other ingredients. | |
A trade which produces a unique variety of foodstuffs that can be very useful, if not tasty. As a chef, you are given the ablility to create dishes that can buff or debuff from who ever drinks, and with this class your house is donned a restaurant. | |
As a ceremoner your house will become a tea house, where your main specialty is in serving teas to your customers. The teas you can make are highly dependant on the ingredients you use, be it the type of water or the herbs and fruits, and they can usually heal afflictions and/or upgrade abilities . | |
A skill where your character is given the ability to yield clothes and other fanciful fashions for the rest of the world to wear. Your house becomes a Tailor shop, where you use anything sewable, from wood to leather, to create products that can possibly improve stats or just look pretty. |
Coming Soon -
Blacksmith[]
How to obtain: Coming soon
How to level: Coming soon
Higher skills: Coming soon
How to open shop: Coming soon
Chef[]
How to obtain: Coming soon
How to level: Coming soon
Higher skills: Coming soon
How to open shop: Coming soon
Ceremoner[]
How to obtain: Coming soon
How to level: Coming soon
Higher skills: Coming soon
How to open shop: Coming soon